A Pilgrim (FWMS) carries one kind of work, taken further than anyone asks, into very different worlds, and the work gives the Pilgrim a place in worlds closed to most people.
The craft, meaning the skilled work itself, stays the same from move to move. The lists below call the craft a trade, and on this page a trade covers a surgeon’s or an engineer’s work as much as a cook’s. A Pilgrim’s world, their work environment, differs from one move to the next. The colleagues, the customs, the speed of decisions and often the language and the country are new, so each new world is learned from the start while the craft is already at work.
A structural engineer who designs bridges for a national roads agency, then towers for a contractor in Singapore, then houses built to survive earthquakes for a government housing programme in Nepal has done one kind of work in three worlds that share little beyond the physics. A single employer may contain very different worlds, as a mining group does with its head office in a capital and its mines in a desert. Several employers can also share one world, such as the shipping lines of a single port.
Pilgrims also push for mastery. A Pilgrim treats the unfamiliar problems of each new world as practice, and holds the work to a standard that keeps rising whatever the local habit.
Depth in one craft, taken into very different worlds, lets a Pilgrim see what one world can learn from another, and every world the Pilgrim enters gets a colleague who brings the best the craft can do.